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JFShadowWarrior | Description: | First-person shooter video game | Download: | jfsw.lha (TIPS: Use the right click menu if your browser takes you back here all the time) | Size: | 2Mb | Version: | 1.0 | Date: | 24 May 2021 | Author: | 3D Realms, Ken Silverman, JonoF, OS4 port by IamSONIC | Submitter: | IamSONIC | Homepage: | https://www.jonof.id.au/jfsw/index.html | Requirements: | Up-to-date OS4 | Category: | game/fps | License: | GPL | Distribute: | no | Min OS Version: | 4.1 | FileID: | 11714 | | | Comments: | 0 | Snapshots: | 0 | Videos: | 0 | Downloads: | 153 (Current version) | | 153 (Accumulated) | Votes: | 8 (0/0) (30 days/7 days) | |
JFShadowWarrior is 3D Realms' 1997 shooter Shadow Warrior updated for modern
computers.
- Game originally developed by 3D Realms
- Build Engine developed by Ken Silverman
- JFShadowWarrior, JFBuild, JFAudioLib and JFMACT developed by Jonathon Fowler
- Shadow Warrior Classic game data required (get it from GOG or Steam)
- Check chapter "Game Data" for further details
- Thx to BSzili and BeWorld for engine fixes
- Thx to ddni, Nuder_Try, samo79 and utri007 for beta testing
- Thx to sTix for GCC 10.3.0
- Thx to Capehill for SDL2 2.0.14
- Initial release for OS4
- Port based on latest Version 20210130
- POLYMOST renderer (sw only)
- Joypad support
- Widescreen support
- Check chapter "Known issues" prior first launch
- Have fun !
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Game Data:
The "data" directory should be filled with the following files:
Filename Size
Track14.ogg 3842720
Track13.ogg 7862110
Track12.ogg 5400585
Track11.ogg 4616340
Track10.ogg 4458630
Track09.ogg 4848227
Track08.ogg 4568921
Track07.ogg 3126839
Track06.ogg 4093050
Track05.ogg 5073409
Track04.ogg 4543142
Track03.ogg 1288683
Track02.ogg 4427686
Sw.rts 267626
Sw.grp 47536148
Don't copy any cfg files. JFShadowWarrior will automatically create one which
should work on almost all OS4 systems.
- --- -------------------------------------------------------------------- -- -
Known issues:
- When using an Radeon RX graphics card you need to set DPM Behavior to high in
Power Prefs. Otherwise game perfomance will be decreased - even if this version
features sw renderer only.
- Switching resolution in fullscreen mode sometimes disables the mouse input.
Workaround: Switch to Workbench, drag Workbench down and click into game screen,
switch back to game screen.
- Avoid changing NumBits to 16 in sw.cfg as this can cause loud noise
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Links:
https://www.jonof.id.au/jfsw/index.html
https://github.com/IamSON1C/jfsw
- --- -------------------------------------------------------------------- -- -
License / Copyright:
JFShadowWarrior is free software; you can redistribute it and/or modify it
under the terms of the GNU General Public License as published by the Free
Software Foundation; either version 2 of the License, or (at your option) any
later version.
This program is distributed in the hope that it will be useful, but WITHOUT
ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS
FOR A PARTICULAR PURPOSE.
See the GNU General Public License for more details.
The JFBuild engine used in JFShadowWarrior is used under the terms of the BUILD
Source Code License.
// "Build Engine & Tools" Copyright (c) 1993-1997 Ken Silverman
// Ken Silverman's official web site: "http://www.advsys.net/ken"
// See the included license file "BUILDLIC.TXT" for license info.
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