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 Readme for:  Game » Fps » qwcl.gz


Description: Quake World Client
Download: qwcl.gz       (TIPS: Use the right click menu if your browser takes you back here all the time)
Size: 286kb
Version: 2.10
Date: 13 Feb 2005
Author: Frank Willie
Submitter: Tony Aksnes
Email: tony aksnes/broadpark no
Homepage: http://sun.hasenbraten.de/qw/
Category: game/fps
License: Other
Distribute: yes
Min OS Version: 4.0
FileID: 491
Comments: 0
Snapshots: 0
Videos: 0
Downloads: 298  (Current version)
342  (Accumulated)
Votes: 0 (0/0)  (30 days/7 days)

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This is a port of id software's Quake World for AmigaOS 4.x. QuakeWorld is a
multi-player specific version of Quake, optimized for playing over the
It allows a server to predict the movement of an object based on its current
speed and trajectory, so the server doesn't need to receive continuous data
the client and can deal much better with lags.

Just copy the executables into your Quake directory (where the id1 directory

 Starting QuakeWorld client
The program qwcl will automatically use CyberGfx, when cybergraphics.library
successfully opened, otherwise it tries to open an 320x200 AGA screen. Sound is
played using Paula by default, except AmigaOS 4.x, which default to AHI. You
force AHI with the -ahi option though. Note: Make sure that you have set the
stack size to 500000 bytes before starting the AmigaOS4 versions. The other
ports have automatic stack extension. When running on CyberGfx you will first
asked for a screen mode. The program stops in the Quake console where you want
to connect to a QuakeWorld server.

For Netplay use: sun.hasenbraten.de:27500 , there is also a Stats page

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