OS4 DepotLogo by mason 
(anonymous IP: 3.15.193.45,2194) 
 HomeRecentStatsSearchSubmitUploadsMirrorsContactInfoDisclaimerConfigAdmin
 Menu

 Features
   Crashlogs
   Bug tracker
   Locale browser
 

 Categories

   o Audio (343)
   o Datatype (51)
   o Demo (203)
   o Development (596)
   o Document (22)
   o Driver (97)
   o Emulation (147)
   o Game (1005)
   o Graphics (497)
   o Library (115)
   o Network (232)
   o Office (66)
   o Utility (924)
   o Video (69)

Total files: 4367

Full index file
Recent index file

 Links

  Amigans.net
  OpenAmiga
  Aminet
  IntuitionBase


Support the site


 Readme for:  Emulation » Convert » tzx2tap.lha

Tzx2tap

Description: Converts Spectrum TZX to TAP files.
Download: tzx2tap.lha       (TIPS: Use the right click menu if your browser takes you back here all the time)
Size: 7kb
Version: 13b
Date: 04 Mar 2008
Author: Tomaz Kac Andrew Barker, AmigaOS 4.0 compile by Spot / Up Rough
Submitter: Spot / Up Rough
Email: spot/triad se
Category: emulation/convert
License: Other
Distribute: yes
Min OS Version: 4.0
FileID: 3497
 
Comments: 0
Snapshots: 0
Videos: 0
Downloads: 1776  (Current version)
1776  (Accumulated)
Votes: 2 (0/0)  (30 days/7 days)

Show comments Show snapshots Show videos Show content Show crashlogs Replace file 
                             ZXTape Utilities
                           --------------------
                           TZX to TAP Converter
                                   v0.13b

                               by Tomaz Kac

  This utility will let you convert the new format .TZX files to standard
.TAP files, which are used by most emulators today. Since .TZX files have more
information about speed and other important features these features will be
lost during conversion. If the .TZX file only had normal loading blocks then
this ofcourse will not matter. All Normal Loading, Custom Loading and Pure
Data blocks will be converted into .TAP file... however the blocks which are
over 64k long will be skipped. Ofcourse all other information and control
blocks will be skipped too.
  This might be usefull for those emulators that can use only .TAP files and
can figure out the speed themselves from the actual code (like Warajevo,
Radovan Garabik's emulator,...).

  Syntax is simple... :  TZX2TAP INPUT.TZX [OUTPUT.TAP]

  If OUTPUT.TAP is not given then the INPUT filename will be used, but its
extension will be changed to .TAP.

  If any of the non-standard blocks are encountered then the --Warning will
be displayed, so you know what has been converted and what has been skipped.


HISTORY: 0.11b  - A bug caused the converter to crash when the TZX file
                  contained Sequence of Pulses blocks.
                  ANSI stuff removed (bold text)
         0.12b  - ZX Tape format version 1.02 is now handled correctly
         0.13b  - Revision 1.03 is used now, Succesfully converted blocks
                  count shows only the count of resulting .TAP blocks now.


  If you are looking for sample .TZX files then the best place (for now) is
the homepage of this format:  http://www.uni-mb.si/~uel047r1a/ZXTape .
The latest revision of the ZXTape format and of all these utilties together
with others that use this format can be found at that page too.

  My email is   tomaz.kac()uni-mb.si   ... mail me if you have any problems
with this program.

                                                                            TC


Copyright © 2004-2024 by Björn Hagström All Rights Reserved