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Comment by: salass00 (212.16.103.20) | At: 27 Feb 2008, 21:48 | File version: 3.2.0-b2 | @curty
The buffer swapping code was broken, otherwise the code was mostly Ok. It was simply modifying the local variables (p1 and p2) so was essentially a no-op. Because of this it ended up writing to the same buffer which it was playing from.
| | | Comment by: curty (89.240.77.125) | At: 27 Feb 2008, 20:30 | File version: 3.2.0-b2 | Come on then, how did you mange to stuttering of the sound with libmikmod then? :)
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