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Tunewave_plug | Description: | RIFF-WAVE plugin for TuneNet | Download: | tunewave_plug.lha (TIPS: Use the right click menu if your browser takes you back here all the time) | Size: | 34kb | Version: | 1.2 | Date: | 07 Apr 2009 | Author: | Fredrik Wikström | Submitter: | Fredrik Wikström | Email: | fredrik/a500 org | Homepage: | http://a500.org | Category: | audio/play/tunenet | Replaces: | audio/play/tunenet/tunewave_plug.lha | License: | Freeware | Distribute: | yes | Min OS Version: | 4.0 | FileID: | 4733 | | | Comments: | 1 | Snapshots: | 0 | Videos: | 0 | Downloads: | 640 (Current version) | | 903 (Accumulated) | Votes: | 0 (0/0) (30 days/7 days) | |
Installation:
Drag and drop the plugin into TuneNet's plugin drawer and restart TuneNet.
Supported encodings (same as for wave.datatype):
- PCM (uncompressed)
- IMA ADPCM (16->3 & 16->4)
- MS ADPCM (16->4)
- u-Law & A-Law (16->8)
- IEEE Float (32 & 64-bit)
- GSM610 (mono only)
- G.721 (4-bit, untested)
- G.723 (3 & 5-bit, untested)
- Xbox ADPCM (16->4)
The plugin supports seeking and streams data from disk when playing to save
memory.
It uses the same decoding code as in wave.datatype, except for being modified
to output 16-bit interleaved sound data as opposed to the 8-bit format needed
by sound.datatype.
Changes:
1.2 (07-Apr-2009)
- Added Xbox ADPCM support
- Fixed bug causing the plugin not to play .wav files to the end if the data
size wasn't a multiple of the decode buffer size
1.1 (20-Nov-2007)
- First released version
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