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Sdlpngsavesurf | Description: | An example on how to save a SDL surface as PNG | Download: | sdlpngsavesurf.lha (TIPS: Use the right click menu if your browser takes you back here all the time) | Size: | 343kb | Date: | 13 Nov 2006 | Author: | Angelo "Encelo" Theodorou, AmigaOS 4.0 compile by Spot / Up Rough | Submitter: | Spot / Up Rough | Email: | spot/triad se | Category: | development/example | License: | Other | Distribute: | yes | Min OS Version: | 4.0 | FileID: | 2307 | | | Comments: | 0 | Snapshots: | 0 | Videos: | 0 | Downloads: | 1193 (Current version) | | 1193 (Accumulated) | Votes: | 1 (0/0) (30 days/7 days) | |
SaveSurf: an example on how to save a SDL surface in PNG
Copyright (C) 2006 Angelo "Encelo" Theodorou
Info
----
A quick and dirty example on how to save a SDL surface (loaded with SDL_image)
in a PNG image using libpng.
It is *heavy* inspired by this post:
http://www.libsdl.org/pipermail/sdl/2001-May/036068.html, written by Darren
Grant in 2001 and meant to be a SDL_image patch.
Requirements
------------
- libSDL
- SDL_image
- libpng
Compiling
---------
$gcc savesurf.c -o savesurf -lSDL -lSDL_image -lpng
or
$make
Notes
-----
This program is part of "Mars, Land of No Mercy" SDL examples, you can find
other examples on http://marsnomercy.org/sdl_ex.php.
The savescreen version shows how to make a screenshot of the screen blitting it
first on an output surface, then saving it.
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