OS4 DepotLogo by DaveyD 
(anonymous IP:,2219) 

   Bug tracker
   Locale browser


   o Audio (343)
   o Datatype (51)
   o Demo (203)
   o Development (600)
   o Document (22)
   o Driver (97)
   o Emulation (148)
   o Game (1005)
   o Graphics (499)
   o Library (116)
   o Network (233)
   o Office (66)
   o Utility (927)
   o Video (69)

Total files: 4379

Full index file
Recent index file



Support the site

 Readme for:  Development » Library » Audio » openal-soft.lha


Description: Cross-platform 3D audio API
Download: openal-soft.lha       (TIPS: Use the right click menu if your browser takes you back here all the time)
Size: 3Mb
Version: 1.18.2r2
Date: 10 Oct 2020
Author: Fredrik Wikstrom (AmigaOS port)
Submitter: Fredrik Wikstrom
Email: fredrik/a500 org
Homepage: https://github.com/salass00/openal_lib
Category: development/library/audio
Replaces: development/library/audio/libopenal.lha
License: LGPL
Distribute: yes
Min OS Version: 4.0
FileID: 11444
Comments: 9
Snapshots: 0
Videos: 0
Downloads: 148  (Current version)
741  (Accumulated)
Votes: 3 (0/0)  (30 days/7 days)

Show comments Show snapshots Show videos Show content Show crashlogs Replace file 
A work in progress AmigaOS port of OpenAL Soft.


Very little testing has been done with it so far.

About OpenAL:

OpenAL is a cross-platform 3D audio API appropriate for use with gaming
applications and many other types of audio applications.

The library models a collection of audio sources moving in a 3D space that are
heard by a single listener somewhere in that space. The basic OpenAL objects
are a Listener, a Source, and a Buffer. There can be a large number of
Buffers, which contain audio data. Each buffer can be attached to one or more
Sources, which represent points in 3D space which are emitting audio. There is
always one Listener object (per audio context), which represents the position
where the sources are heard -- rendering is done from the perspective of the


Copy SDK/#? ALL SDK:

Source code:

The source code for this and older versions is available under LGPL license on


Copyright © 2004-2024 by Björn Hagström All Rights Reserved