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Vecxgl | Description: | Vectrex emulator | Download: | vecxgl.lha (TIPS: Use the right click menu if your browser takes you back here all the time) | Size: | 674kb | Date: | 09 May 2013 | Author: | Valavan Manohararajah , John Hawthorn, Nikita Zimin, Juha-Pekka Jokela | Submitter: | SMF | Email: | fearofthedrunk/gmail com | Requirements: | OpenGL, Libsdl, sdl_image | Category: | emulation/gamesystem | License: | Other | Distribute: | yes | Min OS Version: | 4.0 | FileID: | 7910 | | | Comments: | 1 | Snapshots: | 0 | Videos: | 0 | Downloads: | 194 (Current version) | | 194 (Accumulated) | Votes: | 0 (0/0) (30 days/7 days) | |
This is a simple OS4 recompile i did from the Vecxgl sources i found in this
archive http://jupp3.binaryriot.org/releases/ports/vecxgl.lha
vecxgl
======
 
Requirements
------------
* `libsdl`
* `sdl_image`
* `OpenGL`
Usage
-----
vecx <rom> <overlay>
Controls: Cursors + asdf (or first joystick).
p - pause game (game also pauses & resumes automatically, when the window loses
& gains focus)
o - toggle overlay (if loaded)
w - warp mode (run as fast as possible)
t - enable / disable trails (graphical effect, draws previous frames in blue)
Authors
-------
* Valavan Manohararajah - original author
* [John Hawthorn](https://twitter.com/jhawthorn) - SDL port
* [Nikita Zimin](https://twitter.com/nzeemin) - audio
* [Juha-Pekka Jokela] (jpjokela()gmail.com) - Joystick support, pause (automatic
& manual), warp, OpenGL renderer. Image scaling adapted from SDL_gfx.
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