OS4 DepotLogo by Alkaron 
(anonymous IP: 18.223.151.18,2193) 
 HomeRecentStatsSearchSubmitUploadsMirrorsContactInfoDisclaimerConfigAdmin
 Menu

 Features
   Crashlogs
   Bug tracker
   Locale browser
 

 Categories

   o Audio (343)
   o Datatype (51)
   o Demo (203)
   o Development (596)
   o Document (22)
   o Driver (97)
   o Emulation (147)
   o Game (1005)
   o Graphics (497)
   o Library (115)
   o Network (232)
   o Office (66)
   o Utility (923)
   o Video (69)

Total files: 4366

Full index file
Recent index file

 Links

  Amigans.net
  OpenAmiga
  Aminet
  IntuitionBase


Support the site


 Readme for:  Game » Strategy » gigalomania.lha

Gigalomania

Description: 2D Real Time Strategy game
Download: gigalomania.lha       (TIPS: Use the right click menu if your browser takes you back here all the time)
Size: 24Mb
Version: 1.0
Date: 18 Jan 2018
Author: mark harman , aos4 port by kas1e
Submitter: kas1e
Email: kas1e/yandex ru
Homepage: http://gigalomania.sourceforge.net
Category: game/strategy
Replaces: game/strategy/gigalomania.lha
License: Other
Distribute: yes
Min OS Version: 4.1
FileID: 10482
 
Snapshots:
 
Comments: 3
Snapshots: 2
Videos: 0
Downloads: 198  (Current version)
487  (Accumulated)
Votes: 1 (0/0)  (30 days/7 days)

Show comments Show snapshots Show videos Show content Show crashlogs Replace file 
Gigalomania is an open source 2D Real Time Strategy god game, available for all
popular desktop and mobile platforms, on PCs, tablets and phones. The gameplay
consists of researching and developing new technology with which to conquer your
enemies, from rocks and sticks to nuclear weapons and spaceships. You can
advance through ten different ages, from the stone age to the future. There are
28 different maps to play through.

Gigalomania is available for: Windows, Linux, Mac OS X, Android, AROS, MorphOS,
AmigaOS 4, and Nokia Symbian.

Gigalomania also supports using the graphics from Mega Lo Mania (from the Amiga
version - should be in hard disk format, e.g., Whdload version) if you have that
game. The "data/" folder should be copied into the main gigalomania/ folder, and
then rename the "gfx/" folder to something else (e.g., "xgfx/"). It's up to you
to legally obtain the game if you want this feature!


Check ingame readme.html for more information and fullchangelog

Changes in os4 port since previous version:

 -- updated code to 1.0 version
 -- builds over SDL2 instead of SDL1 (game code support both versions)
 -- removed restrictions to 640x480 in fullscreen mode
 -- made 2 icons: one for fullscreen and another for window modes, to avoid
worring about command line parameters.



Copyright © 2004-2024 by Björn Hagström All Rights Reserved