| Comment by: Capehill (82.128.191.113) | At: 18 Oct 2005, 08:27 | File version: 2.3.0 | 
| You've got a point there, mister. 
 Ps. Data dir contains replayer routines so it's very crititical - seems that I
 forgot to mention about it.
 
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| Comment by: spotUP (213.64.118.163) | At: 18 Oct 2005, 00:55 | File version: 2.3.0 | 
| ah, that explains quite a bit, i thought that data/ dir was needed when compiling only.. you should clean up your archives a bit more before releasing
 'em.. :P
 
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| Comment by: Capehill (82.128.189.201) | At: 17 Oct 2005, 15:45 | File version: 2.3.0 | 
| Not yet. Make sure that you have data dir in the same place as exe or use --sc68_data parameter.
 
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| Comment by: spotUP (213.64.118.163) | At: 17 Oct 2005, 15:33 | File version: 2.3.0 | 
| hehe yea, that API might be a tad usefull, sorry forgot that. a sad not is that SC68 crashed on the first 2 tunes i tried to play. It's
 playing a tune right now however... tried another one now, that one also works,
 has it ever crashed for you?...
 
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| Comment by: Capehill (82.128.189.201) | At: 17 Oct 2005, 15:21 | File version: 2.3.0 | 
| I don't know exactly (yet) how GPL and plugins go together but AFAIK there are GPL plugins for WinAMP, for example.
 
 What we need, is the plugin API first ;)
 
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| Comment by: spotUP (213.64.118.163) | At: 17 Oct 2005, 15:02 | File version: 2.3.0 | 
| Cooooool! I always wanted Atari YM players for the Amiga.. what's sc68 though?... I was looking for sources for a SNES player today, didn't find anyone
 now, but I will keep looking. Would be cool with a SNES player too... Hmmm...
 could these be made into plugins for TuneNet btw?....
 
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