| Comment by: Capehill (82.128.191.113) | At: 18 Oct 2005, 08:27 | File version: 2.3.0 |
You've got a point there, mister.
Ps. Data dir contains replayer routines so it's very crititical - seems that I
forgot to mention about it. |
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| Comment by: spotUP (213.64.118.163) | At: 18 Oct 2005, 00:55 | File version: 2.3.0 |
ah, that explains quite a bit, i thought that data/ dir was needed when
compiling only.. you should clean up your archives a bit more before releasing
'em.. :P |
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| Comment by: Capehill (82.128.189.201) | At: 17 Oct 2005, 15:45 | File version: 2.3.0 |
Not yet. Make sure that you have data dir in the same place as exe or use
--sc68_data parameter. |
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| Comment by: spotUP (213.64.118.163) | At: 17 Oct 2005, 15:33 | File version: 2.3.0 |
hehe yea, that API might be a tad usefull, sorry forgot that.
a sad not is that SC68 crashed on the first 2 tunes i tried to play. It's
playing a tune right now however... tried another one now, that one also works,
has it ever crashed for you?... |
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| Comment by: Capehill (82.128.189.201) | At: 17 Oct 2005, 15:21 | File version: 2.3.0 |
I don't know exactly (yet) how GPL and plugins go together but AFAIK there are
GPL plugins for WinAMP, for example.
What we need, is the plugin API first ;) |
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| Comment by: spotUP (213.64.118.163) | At: 17 Oct 2005, 15:02 | File version: 2.3.0 |
Cooooool! I always wanted Atari YM players for the Amiga.. what's sc68
though?... I was looking for sources for a SNES player today, didn't find anyone
now, but I will keep looking. Would be cool with a SNES player too... Hmmm...
could these be made into plugins for TuneNet btw?.... |
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