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Short: Dune Legacy, open-source Dune II remake (SDL2)
Uploader: Falke_34
Author: The Dune Legacy Team
(https://sourceforge.net/projects/dunelegacy/),
AmigaOS4 port by Falke_34
Type: game/strat
Version: 0.99.5
Requires: TCP/IP stack (bsdsocket.library) for multiplayer/metaserver,
Warp3D-capable graphics card not required (SDL2 software
rendering)
Architecture: ppc-amigaos >= 4.1.0
Distribution: GPL v2 or later (see below)
Kurzbeschreibung: Dune Legacy, quelloffenes Dune II-Remake, portiert auf
AmigaOS 4.1
DESCRIPTION
Dune Legacy is a modernized, open-source remake of Westwood Studios'
classic real-time strategy game "Dune II: The Building of a Dynasty". It
keeps the original gameplay while adding modern conveniences such as
multiple unit selection. This is a native AmigaOS 4.1 PPC build using
SDL2.
This archive contains the engine and Dune Legacy's own free replacement
data (LEGACY.PAK, OPENSD2.PAK, GFXHD.PAK). It does NOT include the
original Dune II data files, which are still owned by their original
publisher and must be supplied by the user from their own legal copy of
the game.
INSTALLATION
1. Copy the whole Dune Legacy drawer to wherever you like.
2. Copy your own original Dune II data files (DUNE.PAK, SCENARIO.PAK,
MENTAT.PAK, VOC.PAK, MERC.PAK, FINALE.PAK, INTRO.PAK, INTROVOC.PAK,
SOUND.PAK, and either ENGLISH.PAK or your language variant, plus
HARK.PAK, ATRE.PAK, ORDOS.PAK) into the "data" drawer, next to the
already-included LEGACY.PAK/OPENSD2.PAK/GFXHD.PAK.
3. Double-click the Dune Legacy icon, or start it from Shell.
Folder layout (both required, kept separate on purpose - see KNOWN
ISSUES for why):
DuneLegacy/
dunelegacy
config/ - Dune Legacy.ini (active copy is written here on first
start), ObjectData.ini.default, ObjectData.leg,
QuantBot Config.ini.default, README.md
data/ - LEGACY.PAK, OPENSD2.PAK, GFXHD.PAK, locale/, maps/,
plus your own original Dune II *.PAK files
Config, save games, replays and log files are all written directly next
to the executable (no assign/environment variable setup needed).
MULTIPLAYER
Direct-IP multiplayer works. Automatic router port forwarding (UPnP) is
NOT available on this port - if you want to host over the internet,
forward the game's port manually in your router.
LOGGING
Dune Legacy.log and Dune Legacy-Performance.log are written next to the
executable. Please check these first if something doesn't work as
expected, and include them when reporting a bug.
CHANGES IN THIS PORT (compared to upstream Dune Legacy)
- Native AmigaOS4 threading backend (replaces POSIX pthreads/gthread)
- Discord Rich Presence integration disabled (not available on AmigaOS4)
- UPnP automatic port forwarding disabled (no AmigaOS4 library for it;
manual port forwarding still works for hosting)
- Automatic update checker disabled (see KNOWN ISSUES)
- Config, save, log and data directory handling adapted to AmigaOS
path conventions (no $HOME/Unix-style paths)
- Fixed a bug (also present upstream, just never triggered by AmigaOS-
style paths) where map, language and music file searches silently
found nothing due to a doubled path separator
CREDITS / THANKS
- The Dune Legacy Team, for creating and maintaining this Dune II
remake.
- Everyone involved in SDL2, and in AmiSSL for TLS support.
CONTACT
Please report bugs or feedback via the os4depot.net comments, or the
AmigaOS4 community forums (thread by Falke_34). Please attach your Dune
Legacy.log when reporting problems.
SOURCE / LICENSE
Dune Legacy is licensed under the GNU GPL v2 or later. See the COPYING
file in the source distribution for full license text.
Full upstream source: https://sourceforge.net/projects/dunelegacy/
The AmigaOS4-specific changes in this port are provided under the same
license as the files they modify.
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