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******************* * SDL-Fighter * ******************* Version: 0.5 A small horizontal Shoot em up with a very nice soundtrack and fair enough gameplay. -------- Options: -------- Controls: ARROWS - movement SPACE - change weapon CTRL - shot +/- - increase/decrease music volume u/j - increase/decrease sfx volume z/x/c/v/b - previous music/play/pause music/stop/next music p - pause game F1 - toggle fullscren F2 - help F3 - credits [/] - decreace/increase gamma 1 - Cannon 2 - Missile launcher 3 - Plasmagun --------- OS4 Port: --------- this one was a little nightmare in terms of stuff that had to be hacked or tweaked in order to make it compile/link properly but luckily there was a few helpfull guys around who helped me with the diffrent stuff (big thanks to them, you know who you are). Fullscreen problem fixed (SDL_HW set to SW) AHI glitches fixed (mixing set to 4096) cuserid function missing , Added it and redefined ;-). And the usual linux paths crap, fixed (which confuses me just about everytime i get them). The only setback (i am not sure if its supposed to though) is that the game automatically starts when you start the game and it might be related to the cuserid stuff but i cant be sure, anyway once dead you can always try again ;-) happy shooting. Bug reports (game has been tested and no evident problems found) must go to: tony.aksnes()broadpark.no
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